Man-At-Arms paths are fairly straightforward to build because, outside of the Vanguard, the majority of them aren't particularly useful. RELATED: Darkest Dungeon 2: Best Skills, Ranked (Heals 33% of Max HP when at Death's Door) Remove Riposte (and Crit) buffs from enemiesįor the next 3 turns, apply 1x Block (Block+) to selfĭeals an additional +100% damage when Man-At-Arms has Blockĭeals an additional +100% damage when Man-At-Arms has Block+ If target has 5+ stress, remove 1 (2) stress from target.Īpplies 1x (2x) Block and Immobilize to self If Man-At-Arms has 5+ stress, remove 1 (2) stress from self. Heals self for 10% (20%) of Max HP on combo Here's a guide to show you what to keep an eye out for when building your Man-At-Arms. Building him can be a straightforward process (especially with how middling his paths are), but there are times when it can still be unnecessarily complex to figure out what works best for this grizzled fighter. The Man-At-Arms is a specialized supporter who protects other heroes, grants buffs to his teammates, and has a large enough health pool to take most damage. RELATED: Darkest Dungeon 2: How To Equip Pets Out of all heroes who will join each expedition, few will match the resilience and protection offered by the Man-At-Arms. Best Team Composition For The Man-At-Armsįront line heroes in Darkest Dungeon 2 are tasked with the important mission of holding the line against the unending tide of horrors lingering around the Mountain.First Skill To Upgrade For The Man-At-Arms.
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